<?xml version='1.0'?>

<gl_extension name="GL_ARB_parallel_shader_compile" reg_no="179">
	<tokens>
		<token name="GL_MAX_SHADER_COMPILER_THREADS_ARB" value="0x91B0"/>
		<token name="GL_COMPLETION_STATUS_ARB" value="0x91B1"/>
	</tokens>

	<functions>
		<function name="glMaxShaderCompilerThreadsARB" return="void">
			<params>
				<param type="GLuint" name="count"/>
			</params>
		</function>
	</functions>
</gl_extension>
